sâmbătă, 17 decembrie 2011

Regele Shaman - Episodul 1



Nume : Regele Shaman (Shaman King)
Nr. Episoade : 64






Descriere in Romana : 

Shaman King (シャーマンキング Shāman Kingu?) (română Regele Șaman), cunoscut și ca "Mankin", este o serie anime și manga de Hiroyuki Takei. Revista a avut 32 de volume, iar anime-ul 64 de episoade. Seria a fost lansată în revista Weekly Shōnen Jump în Japonia, iar apoi a fost creat seria anime, ce a fost regizată de Seiji Mizushima, co-produsă de TV Tokyo, Nihon Ad Systems și Xebec și difuzată de TV Tokyo. Cărțile de joc Shaman King sunt disponibile în Japonia și America de Nord.
Manta Oyamada, cunoscut ca și Mortimer sau pe scurt Morty în varianta tradusă în engleză de Fox Box (devenită mai târziu 4Kids), un tânăr studios de gimnaziu, încearcă într-o noapte o scurtătură spre casa printr-un cimitir după ce a pierdut ultimul tren după școală. În timp ce calatorea prin el, se întâlnește cu Yoh Asakura si "companionii" lui: un cimitir plin de fantome. Yoh revelă a fi un shaman, o punte intre lumea celor vii si a celor morți. Yoh demonstrează de asemenea puterea unui Shaman de a se unii cu un spirit pentru a atinge acelasi scop. Yoh și Morty devin repede foarte buni prieteni în timp ce Yoh își folosește abilitățile de Shaman pentru a ieși cu bine din diferite situații.
Lupta Shaman este o bătălie ținută o data la 500 de ani între Shamanii concurenți, câștigătorul devenind "Regele Shaman", persoana care este capabilă să contacteze "Marele Spirit" (spiritul la care fiecare suflet se va întoarce eventual). Câștigătorul primește abilitatea de a reface lumea după propriul plac. Anna Kyoyama, logodinca lui Yoh, intră curând în peisaj și prescrie un antrenament brutal, cu scopul de a-l pregăti pe Yoh pentru turneu. Astfel începe intriga care îl va duce pe Yoh într-o călătorie în drumul căreia se va împrieteni cu Ryu(Rio), Tao Ren(Len/Lenny), Horohoro(Trey), Faust VIII, Lyserg Diethel și Joco(Chocolove).
În timpul Luptei Shaman, Yoh îl întâlnește pe Hao Asakura, un Shaman foarte puternic care dorește să extermine toți oamenii și Shamanii slabi pentru a creea o lume doar pentru Shamani. La sfârșitul luptelor Shaman cand echipele rămase erau constituite din Yoh și prietenii lui, Legiuitorii X si echipa lui Hao, echipele rămase au decis să piardă turneul încoronându-l pe Hao pe Regele Shaman. În timp ce Hao este dus departe, Yoh și prietenii lui decid să-l atace pe Hao în timp ce fuzionează cu Marele Spirit care este în comă. Pentru a face asta, Yoh și prietenii lui trebuie să-i învingă pe cei din tripul "Patch" care sunt obligați să-l servească pe noul Rege Shaman.
Odată înfrânți cei zece membrii ai tribului, Hao este trezit ca Regele Shaman. El îl înfrânge pe Yoh și prietenii lui și le absoarbe sufletul. În interiorul Marelui Spirit, Yoh, Ren, Horohoro, Faust VIII, și Joco se luptă cu Hao cu cele cinci spirite legendare; Spiritul Pământului, Spiritul Tunetului, Spiritul Ploii, Spiritul Focului și Spiritul Vântului. Se dezvăluie că Marele Spirit i-a îndeplinit dorința lui Hao astfel încât cineva să poată să aducă înapoi spiritul mamei lui. Cu ajutorul Annei, mama lui Hao este adusă Marelui Spirit. Ea îi spune lui Hao că trebuie să-i ierte pe oameni pentru că au asasinat-o. Hao decide să amâne planul sau de a-i eradica pe oameni și să-l observe pe Yoh și prietenii lui cum schimbă lumea.
Șapte ani mai târziu, Hana Asakura îi așteaptă la o stație pe cei cinci luptători legendari și pe părinții lui, Yoh și Anna.

Description in English :

Shaman King (Japanese: シャーマンキング Hepburn: Shāman Kingu?) is a Japanese manga series written and illustrated by Hiroyuki Takei. This manga follows the adventures of Yoh Asakura as he attempts to hone his shaman skills to become the Shaman King by winning the Shaman Fight. Takei chose shamanism as the main theme of the series because he wanted a topic that had never been attempted before in manga.
The Shaman King manga was originally serialized in Weekly Shōnen Jump between 1998 and 2004. The individual chapters were collected and released in 32 tankōbon volumes by Shueisha. An animated television series was produced by Xebec and co-produced by TV Tokyo, which aired on Japan's TV Tokyo network from 2001 to 2002. The manga has also been reprinted in a kanzenban edition, and has spawned video games, a trading card game, and many types of Shaman King-related merchandise.
In North America, Viz Media obtained the English-language license for the manga and published chapters of Shaman King in its Shonen Jump magazine from March 2003 to August 2007. The anime series was licensed in North America by 4Kids Entertainment in 2003, and aired on Fox Box. Exclusive video games were released by 4Kids Entertainment in North America and Europe.
In Japan, the manga has been popular, selling over 26 million volumes as of 2011. Both the manga and anime have been featured, at various times, in "top ten" lists of their respective media. The Shaman King anime has been watched by a large number of television viewers in Japan. Publications about manga, anime and other media have commented on the Shaman King manga, with positive comments on the series.

Plot

The plot of Shaman King revolves around Yoh Asakura, a shaman, a medium between the worlds of the living and the dead. Yoh seeks to become the Shaman King, the one who is able to contact the Great Spirit, and will gain the ability to reshape the world in any way they wish, and for this purpose he must to win the Shaman Fight, a battle held once every 500 years between competing shamans. Anna Kyoyama, Yoh's fiancée, soon enters the scene and prescribes a brutal training regimen to prepare him for the tournament. Thus begins the plot that will lead Yoh on a journey that will lead him to befriend Ryu, Tao Ren, Horohoro, Faust VIII, Lyserg Diethel, and Joco McDonnell (known as Chocolove McDonnell).
During the Shaman Fight, Yoh encounters Hao Asakura, a strong shaman who wishes to eradicate humans and create a world for shamans. At the end of the shaman battles, the remaining teams consist of Yoh and his friends (the X-Laws) and Hao's team. The remaining teams choose to forfeit the tournament, crowning Hao with the title of Shaman King. As Hao is led away, Yoh and his allies decide to attack Hao while he is merging with the great spirit, which is in a coma. To conquer Hao, Yoh and his friends must defeat The Patch Tribe members who are obliged to serve under the new Shaman King.
After Yoh and his friends overcome the ten Patch Tribe members, Hao is awakened as the new Shaman King. He defeats Yoh and all his friends and absorbs their souls. Inside the Great Spirit, Yoh, Tao, Horohoro, Lyserg, and Chocolove battle against Hao and the five legendary spirits: the Spirit of Earth, the Spirit of Thunder, the Spirit of Rain, the Spirit of Fire, and the Spirit of Wind. When former associates of Yoh and his friends begin appearing in the Great Spirit, it is revealed that the Great Spirit granted Hao's wish for someone to bring back his mother's spirit. With Anna's help, Hao's mother is brought to the Great Spirit. Hao's mother tells him that, in order to be saved, he must forgive the humans for murdering her. Hao decides to postpone his plan to eradicate humans and to observe how Yoh and his friends will change the world.
Seven years later, Hana Asakura waits at a station for the five legendary warriors and his parents, Yoh and Anna.

Production

Before creating Shaman King, Takei, an assistant of Nobuhiro Watsuki's Rurouni Kenshin, exchanged ideas about the series with the other assistants. As a colleague of Watsuki, he worked primarily as a manga assistant, only focusing on his own projects during his days off. He was influenced by street art from hip-hop and rap culture, which is apparent in his manga artwork.For drawing, he used calligraphy inks and pen nibs. When illustrating, he used Copic brand color markers.
He chose shamanism as the principal topic of the series because he "wanted to choose a topic that has never been done before". He said he incorporated his own personality and beliefs in Shaman King.[1] He has an interest in the subject, and "choosing shamanism as the subject of this story seemed like a natural extension of that." For the title, he said he used "shaman", an English word, due to the fact that "the nuance is really great" and because there "is no word in Japanese that accurately carries the meaning of the word 'shaman'."
Takei created the stories after he created the characters because he believed the "stories are born because of the existence of the characters". In addition, he felt that "the most important thing [to create a character] is to have originality".Trough his characters he wanted to show different cultures, backgrounds and values. When asked "how do shamans of pacifistic religions ever win the Shaman Fight?" he answered that the Shaman Fight is fought using the "strength of the soul".
Five years after the end of the series, when the Shaman King Kanzen-Ban was finished, Takei said, "After making the readers waiting [sic] so much for this, the last thing I wanted to do was to disappoint them". He thought the ending was a "huge responsibility". This edition served to make corrections and adjustments and, for Takei, it was something "fun," as it was different from scratch.

Media

Manga

The chapters of Shaman King were written and illustrated by Takei and were published in Shueisha's Weekly Shōnen Jump from June 30, 1998 to August 30, 2004. The 285-chapter series was collected into 32 tankōbon volumes, the first of which was released on December 3, 1998, with the last (volume 32) being released on January 5, 2005. Only 31 volumes were released once the publication ended. The release of volume 32 (intended for publication on December 3, 2004) was delayed. Shueisha reported they would only publish volume 32 if they receive evidence of demand from approximately 50,000 people.
During the 2009 Jump Festa, Shueisha announced a kanzenban reprint of the entire series. Called Shaman King Kanzen-Ban (or "Perfect Edition"), its release reprinted the entire series in 27 volumes, concluding with the "true ending" to the series. A total of 16 new chapters produced for this edition expanded the total number of chapters in the series to 300. The new series finale was also posted on the official Kanzen-Ban website, in addition to the print editions. The first volume of the Perfect Edition was released on March 4, 2008, with the last (volume 27) being published on April 3, 2009. Shaman King has also been published as part of the Shueisha Jump Remix series of magazine-style books. Sixteen volumes of Shaman King were released under the Shueisha Jump Remix series between April 1 and October 28, 2011.
On November 2011, a one-shot manga was released titled Shaman King: Zero in Jump Kai, with four other one-shots released monthly until the beginning of Shaman King: Flowers.Shaman King: Zero was released on a single volume on May 10, 2012. On November 2011, Shueisha announced the serialization of a sequel, Shaman King: Flowers (シャーマンキング Flowers Shāman Kingu Furawāzu?), to start in their magazine Jump Kai in April 2012. It focuses on Hana Asakura's development as a Shaman.The first tankōbon of Shaman King: Flowers was released on August 10, 2012, and is currently on the fourth volume, released on October 10, 2013.
Viz Media licensed the series for an English-language release in North America, with chapters initially serialized in the American Shonen Jump. It began in third issue in 2003, but ceased serialization in the August 2007 issue. Volume 1 was released on September 3, 2003, and volume 32 was released to conclude the series on January 4, 2011. In Australasian region, Madman Entertainment licensed and published the series between February 10, 2009 and September 10, 2011.

Funbari no Uta

Funbari no Uta (ふんばりの詩 Funbari Poem?) is a spin-off to Shaman King which lasted for five chapters and takes place seven years after the end of the manga series. It features Hana Asakura and his journey with Ryu to find the Five Elemental Warriors for a reunion before the opening of the Funbari Hot Springs Inn. All five chapters were included in volume 32 of the American release.

Anime

The episodes of the Shaman King anime series are directed by Seiji Mizushima and produced by Xebec. At an early stage of anime production, Takei himself helped the anime's staff. However, he soon left the staff due to his lack of time as he was working in the manga.The 64 episodes were aired between July 4, 2001, and September 25, 2002, on TV Tokyo in Japan. 4Kids Entertainment obtained the rights to broadcast the Shaman King anime in the United States, where it premiered on Fox Box on August 30, 2003. The final episode aired on September 3, 2005.
The episodes were collected into 16 DVD compilations by King Records in Japan and released between October 30, 2001, and January 22, 2003. The DVDs were later collected and released in three box sets between August 27, 2008, and December 25, 2008.[ Five DVD compilations of the English adaptation have been released by Funimation Entertainment between October 19, 2004 and March 29, 2005 in an uncut form.

Clasa lui 3000 - Episodul 1



Nume : Clasa lui 3000 (Class of 3000)
Nr. Episoade : 10
Limba : Romana
A fost difuzat pe : Cartoon Network






Descriere in Romana : 

Clasa lui 3000 este un serial de desene animate care a fost la început difuzat pe Cartoon Network dar mai târziu difuzarea serialului pe acest canal a fost întreruptă. Serialul este creat, produs executiv, și la avut în distribuție pe André 3000 din grupul Hip hop OutKast ca superstarul și profesorul de muzică, Sunny Bridges și produs de Cartoon Network Studios. Acum serialul este difuzat pe Pro Cinema dublat în limba română. Serialul prezintă viața lui Sunny Bridges, un artist muzician care este profesor de muzică la Școala Westley de arte performante.

Description in English : 

Class of 3000 is an American animated television series on Cartoon Network that was created, executively produced, and starred by André 3000 of the Hip Hop group OutKast as superstar and music teacher Sunny Bridges, set at Atlanta, Georgia's Westley School of Performing Arts. Mr. Bridges is a jazz and blues artist who occasionally lectures in Atlanta's Little Five Points residential area. It was produced by Tom Lynch Company, Moxie Turtle and Cartoon Network Studios. In Canada, the series has aired on MuchMusic.
As of September 25, 2011, it's currently the last Cartoon Network series to be given a TV-Y7 rating without the Fantasy Violence side rating to accompany it as an ironic result (this show ended up rated TV-Y7 due to mild innuendo, the surreal animation being slightly intense for younger viewers, and some comic relief slapstick humour). It is also the final Cartoon Network show which aired at the time Jim Samples had been in charge of Cartoon Network (he decided to resign the week after the 2007 Boston bomb scare had occurred).

Production history/Cancellation

The series made its world premiere (previously advertised as a live premiere with performances by Chris Brown) on November 3, 2006 at 8:00 p.m. ET/PT with a one-hour special, came to Cartoon Network UK on May 28, 2007 and premiered on Cartoon Network Australia/New Zealand on February 4, 2008. Timothy McGee actually sued Andre 3000, claiming he proposed the idea for a similar TV show back in the year 1997 with Andre replaced by Kenneth "Babyface" Edmonds, which may be one of the costs of the show's cancelation. The show was co-created and developed by Thomas W. Lynch & Patric M. Verrone. In January 2010 all mentionings in the website about the show were removed, meaning that Cartoon Network has abandoned it. Although there has not been a DVD released in Region 1, seasons 1 and 2 of the show are currently available on iTunes, with the exception of "The Cure" from season 2.

Inspector Gadget - Episodul 1



Nume : Inspector Gadget
Nr. Episoade : 14
Limba : Romana
A fost difuzat pe : Jetix 




Descriere in Romana :

Este o comedie Walt Disney destinata intregii familii, un film al carui erou este compus din mii de piese detasabile si in miscare. INSPECTOR GADGET se bazeaza pe eroul serialului cu acelasi nume, si urmareste aventurile comice prin care trece John Brown - un agent de paza cam naiv care viseza sa ajunga cel mai renumit ofiter de politie. La un moment dat, datorita unor imprejurari neasteptate, el devine candidatul ideal pentru realizarea unui proiect strict secret al politiei si frumoasa cercetatoare Brenda Bradford va aplica vastele sale cunostinte din domeniul robotizarii pentru a-l transforma pe nevinovatul paznic intr-un erou plin de talent si... accesorii!
Fiind utilat cu un sortiment vast de dispozitive inventate si grefate pe corp, noul "INSPECTOR GADGET" va folosi aceste "acareturi", alaturi de intuitie si noroc pentru a dezlega un complicat caz criminal. El va trebui sa-l infrunte pe infamul raufacator de talie internationala - Claw ("cleste"), care a pus la cale un plan diabolic prin care spera sa domine intreaga lume.

Description in English : 

Inspector Gadget is an animated television series that revolves around the adventures of a clumsy, dim-witted cyborg detective named lnspector Gadget – a human being with various bionic gadgets built into his body. Gadget's nemesis is Dr. Claw, the leader of an evil organization, known as "M.A.D."[4]
This is the first syndicated cartoon show from DIC Entertainment (as well as the first from the company to be created specifically for US viewers, along with The Littles). lt originally ran from 1983 to 1986 and remained in syndication into the late 1990s. It continues to air successfully in reruns around the world.
The series was produced by companies in France, Canada, the United States, Taiwan, and Japan. It was a co-production between DIC Entertainment in France (the main headquarters did not move to the US untiI 1987) and Nelvana in Canada; the animation work was outsourced to foreign studios such as Tokyo Movie Shinsha in Japan and Cuckoo's Nest Studio in Taiwan. It was the first animated television series to be presented in stereo.

Premise

Inspector Gadget is a famous cyborg policeman with a seemingly endless amount of gadgets he can summon by saying "Go-Go-Gadget" then the gadget's name. The word "Gadget" is actually part of the name, as hinted at in some episodes. Although he has all this equipment, Gadget is ultimately incompetent and clueless (in a manner similar to the Inspector Clouseau character of the Pink Panther series), and overcomes obstacles and survives perilous situations by sheer good luck, with help from his faithful niece Penny and intelligent dog Brain who both must secretly help him solve each case. Even his gadgets often malfunction, which Gadget often deals with by exclaiming that he needs to get them fixed.
Almost every episode of the first season follows a detailed and set formula, with little variation (though many of these elements were tinkered with in season 2). Gadget, Penny, and Brain will usually be doing something together when Chief Quimby calls the top-secret Gadgetphone (a telephone built into one of Gadget's hands). Usually, the call consists of Gadget saying, "Is that you, Chief? You're where? Right away, Chief." Gadget then tracks down Quimby, who is either disguised or hiding, and receives a brief message about the latest caper by Dr. Claw and M.A.D, along with his assigned task aimed at stopping it. Each of these messages self-destructs after reading (a nod to Mission: Impossible), a fact which Gadget always ignores as he crumples the messages up and tosses them away, inevitably getting them somewhere near Quimby where they explode in his face.
The episode then usually takes Gadget to some exotic locale and somehow Penny and Brain find a way to accompany him. Brain keeps Gadget out of trouble from M.A.D. agents (who Gadget usually mistakes for friendly locals; ironically, Gadget often takes the disguised Brain for a MAD agent), while Penny solves the case.
Frequently, Penny herself lands in trouble with M.A.D. agents - most of whom truss her up and leave her in a "Death-Trap" or similar perilous situation (a nod to The Man From U.N.C.L.E.). She occasionally extricates herself at the last possible moment, but more often she is forced to call Brain who rescues her in the nick of time. (More than anything else, Penny's being reduced to a damsel in distress prevents Brain's role from becoming entirely thankless.) With the help of Penny and Brain, Gadget inadvertently saves the day, Dr. Claw escapes, and Chief Quimby arrives to congratulate Gadget on a job well done.
Each episode ends (as many cartoons did in the 1980s) with Gadget (and usually Penny and Brain also) giving a public service announcement - in direct contrast with his dangerous job and risk-taking behavior in the show, with most of the tips having a connection with problems Gadget had experienced during the episode. For example in one episode, Gadget tries to hitchhike saying he hopes the approaching motorist doesn't mind him doing so, with the ending PSA making very clear how dangerous hitchhiking can be.

Characters

  • Inspector Gadget is the main protagonist and titular character of the series and movies. He dresses like Inspector Clouseau, drives a Matra Murena car and acts like Maxwell Smart, who was portrayed by Gadget's voice actor Don Adams. The clueless Gadget frequently bungles during his cases and gets into danger, but he always gets out of trouble through either his trusty gadgets, Penny or Brain's unseen assistance, or pure luck. One of his most famous catch-phrases in the series is "Wowsers!" While he would never succeed in completing a mission by himself without Penny and Brain, they usually would not succeed in completing a mission themselves without Inspector Gadget and his gadgets unintentionally foiling the MAD agents' plans.
  • Penny is Gadget's precocious niece. She is a master of investigation and technology who is the one truly responsible for foiling M.A.D.'s schemes, a fact only Brain knows. Using a computer disguised as a book and a utility wristwatch, she monitors her Uncle Gadget's activities, communicates with Brain and foils M.A.D.'s plots. Penny very often gets captured by M.A.D. agents before calling Brain for help or escaping by herself.
  • Brain is Inspector Gadget's and Penny's faithful pet dog and companion. He is bipedal, just as intelligent as a human and assists Penny in keeping Gadget out of danger and solving the crime. Brain uses a variety of disguises, which Gadget never sees through, and is often mistaken for a M.A.D. agent by Gadget. Brain's collar is outfitted with a retractable video communications system linked to a computer wristwatch Penny wears that allows her to relay information on Gadget's activity, or warn Brain as to the whereabouts of M.A.D. agents. Brain can communicate with humans, through a gruff, Scooby-Doo-like "dog" voice or pantomime and physical gestures to communicate effectively.
  • Doctor Claw (his real name is never revealed) is the main antagonist of the series and leader of the evil M.A.D. organization. Throughout the entire series, Dr. Claw is an unseen character. Only his arms and gauntleted hands are visible, leaving the viewer to guess as to his face and body. He is usually at a computer terminal where he monitors his various schemes, often in a creepy old castle. Although he is aware of Gadget's idiocy, he believes the Inspector to be his greatest enemy, never fully realizing that it is actually Penny and Brain who foil his plots in each episode (although he or his M.A.D. agents have captured Penny and sometimes Brain a number of times). Dr. Claw's preferred mode of transportation/escape is the M.A.D. Mobile, a black and red vehicle that can transform into a jet or a submarine. He is always seen with his fat pet cat M.A.D. Cat, (a nod to Ernst Stavro Blofeld and his cat) who reaps the benefits of his brief victories and bears the brunt of his defeats. Dr. Claw's catch-phrase is "I'll get you next time, Gadget! NEXT time!" It is heard at the end of every episode, during the credits, and is followed by a loud "Meow" from M.A.D. Cat.
  • Chief Quimby is Inspector Gadget's short-tempered boss and the chief of Westfinster. He has a moustache and is usually seen with a pipe in his mouth. He appears disguised at the beginning of each episode with his own theme music to deliver Gadget his mission only to be blown up by the self-destructing message (a parody of the Mission: Impossible messages) because of Gadget's obliviousness; he appears again at the end of most episodes to congratulate Gadget on a job well done, but he never realizes that it is Penny who is truly the one responsible for foiling Doctor Claw's plots.
  • Corporal Capeman, voiced by Townsend Coleman, is a recurring character introduced in the second season as Inspector Gadget’s sidekick. Capeman is a self-proclaimed superhero who acts in the manner of a stereotypical crime fighter but, though more observant than the Inspector of details, is equally as inept at interpreting them. Capeman is obsessed with learning to fly and often mistakenly believes he has miraculously acquired the power of flight while in the midst of dire circumstances.